Announcing my new game - Cargo: Locked and Loaded!
Cargo: Locked and Loaded is an top-down, action-adventure game where you defend a freighter from some unscrupulous pirates off the coast of Yemen.
I wanted to make a mini-Uncharted game, as an experiment to learn techniques used in the series. Things like character rigging, animations, cutscenes, sound mixing, and balancing gameplay difficulty with story pacing and creating interesting set pieces.
The game has been in development for the last 12 days and is slated for release within the next 2 weeks on the Windows Store.
After a couple of weeks of crunching, the third of my 3 rapid-fire Windows/Windows Phone 8 games is complete and ready for submitting!
All 3 were made in Unity3D and will be my first published games to be made with that software. It really is a great piece of kit, though I’d really benefit from the Pro upgrade.
Certainly, I’ve had to make a few graphical sacrifices to get the game running with the Free version, but I’d like to think it looks great anyway!
I’m working on a few mobile prototypes that are going to see the light of day soon.
This is a racing game with a simple mechanic - tap to accelerate. Similar to slot cars, players won’t have control of turning, just the speed of the car. This will keep it fun in short bursts anywhere you go and can be played by anyone.
The idea is to introduce a career mode with different cars. Races will incorporate the tyre changing mechanic from my earlier game Pitstop.
This is my first large scale mobile game. The “quickest cricket game on mobile” went on sale for Android and BlackBerry devices, and has crossed 100,000 free downloads over the last 10 months. Not a bad start!
Dutch indie powerhouse Vlambeer (Ridiculous Fishing, Super Crate Box) and the devilishly handsome gentlemen of Devolver Digital (Hotline Miami, Serious Sam 3) announced today that the fast-paced and exceptionally stylish Luftrausers has been cleared for takeoff on the PlayStation®3…
Shahid is an incredible guy. Props to him, Vlambeer and Devolver for taking this awesome game to PlayStation!
Looking forward to taking down my brother in Luftrausers on the big screen.
I'm a Software Engineering student at UNSW, I like to make games with XNA and HTML5 (now Unity3D). I've won the Sydney iFEST Independent Games Festival and a Mozilla Dev Derby. I'm a big Open Web and HTML5 enthusiast.